Moves
655 moves · power, accuracy, PP and effects datamined from v1.9. Note: PP values are RFG-rebalanced.
| MOVE | TYPE | CLASS | PWR | ACC | PP | EFFECT |
|---|---|---|---|---|---|---|
| Absolute Zero | ![]() | ●Physical | 20 | 70 | 0 | The user absorbs the targets thermal energy. Will freeze target. |
| Absorb | ![]() | ◆Special | 20 | 100 | 12 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| Absorb Energy | ![]() | ◆Special | 20 | 100 | 0 | The user absorbs the targets energy. It raises the user's Attack stat. |
| Absorb Energy | ![]() | ◆Special | 65 | 100 | 0 | The user absorbs the targets energy. It raises the user's Attack stat. |
| Absorb Heat | ![]() | ◆Special | 45 | 80 | 0 | The target's thermal energy is absorbed. May freeze target. |
| Acid | ![]() | ◆Special | 40 | 100 | 12 | The foe is attacked with a spray of harsh acid. It may also lower the target's Sp. Def stat. |
| Acid Armor | ![]() | ○Status | — | — | 12 | The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. |
| Acid Spray | ![]() | ◆Special | 40 | 100 | 12 | The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. |
| Acrobatics | ![]() | ●Physical | 55 | 100 | 12 | The user nimbly strikes the foe. This attack does more damage if the user is not holding an item. |
| Acupressure | ![]() | ○Status | — | — | 12 | The user applies pressure to stress points, sharply boosting one of its stats. |
| Aerial Ace | ![]() | ●Physical | 60 | — | 12 | The user confounds the foe with speed, then slashes. The attack lands without fail. |
| Aeroblast | ![]() | ◆Special | 100 | 95 | 5 | A vortex of air is shot at the target to inflict damage. Critical hits land more easily. |
| After You | ![]() | ○Status | — | — | 12 | The user helps the target and makes it use its move right after the user. |
| Agility | ![]() | ○Status | — | — | 12 | The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
| Air Cutter | ![]() | ◆Special | 55 | 95 | 12 | The user launches razor-like wind to slash the opposing team. Critical hits land more easily. |
| Air Slash | ![]() | ◆Special | 75 | 95 | 12 | The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
| Ally Switch | ![]() | ○Status | — | — | 12 | The user teleports using a strange power and switches its place with one of its allies. |
| Amnesia | ![]() | ○Status | — | — | 12 | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. |
| Ancient Power | ![]() | ◆Special | 60 | 100 | 5 | The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
| Annihilation | ![]() | ◆Special | 255 | 100 | 0 | The user release an emense amount of stored power that destroys anything. |
| Annihilation | ![]() | ◆Special | 255 | 80 | 0 | The user release an emense amount of stored power that destroys anything. |
| Aqua Jet | ![]() | ●Physical | 40 | 100 | 12 | The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
| Aqua Ring | ![]() | ○Status | — | — | 12 | The user envelops itself in a veil made of water. It regains some HP on every turn. |
| Aqua Tail | ![]() | ●Physical | 90 | 90 | 7 | The user attacks by swinging its tail as if it were a vicious wave in a raging storm. |
| Arm Thrust | ![]() | ●Physical | 15 | 100 | 12 | The user looses a flurry of open-palmed arm thrusts that hit two to five times in a row. |
| Aromatherapy | ![]() | ○Status | — | — | 5 | The user releases a soothing scent that heals all status problems affecting the user's party. |
| Aromatic Mist | ![]() | ○Status | — | — | 12 | The user raises the Sp. Def stat of an ally Pokémon with a mysterious aroma. |
| Assist | ![]() | ○Status | — | — | 12 | The user hurriedly and randomly uses a move among those known by other Pokémon in the party. |
| Assurance | ![]() | ●Physical | 50 | 100 | 7 | If the target has already taken some damage in the same turn, this attack's power is doubled. |
| Astonish | ![]() | ●Physical | 30 | 100 | 12 | The user attacks the target while shouting in a startling fashion. It may also make the target flinch. |
| Attack Order | ![]() | ●Physical | 90 | 100 | 12 | The user calls out its underlings to pummel the target. Critical hits land more easily. |
| Attract | ![]() | ○Status | — | 100 | 12 | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
| Aura Sphere | ![]() | ◆Special | 90 | — | 12 | The user looses a blast of aura power from deep within its body. This move is certain to hit. |
| Aurora Beam | ![]() | ◆Special | 65 | 100 | 12 | The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. |
| Autotomize | ![]() | ○Status | — | — | 12 | The user sheds part of its body to make itself lighter and sharply raise its Speed stat. |
| Avalanche | ![]() | ●Physical | 60 | 100 | 7 | An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
| Baby-Doll Eyes | ![]() | ○Status | — | 100 | 12 | The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. |
| Barrage | ![]() | ●Physical | 15 | 85 | 12 | Round objects are hurled at the target to strike two to five times in a row. |
| Barrier | ![]() | ○Status | — | — | 12 | The user throws up a sturdy wall that sharply raises its Defense stat. |
| Bash | ![]() | ●Physical | 95 | 80 | 0 | An agressive ramming attack without any technique. |
| Baton Pass | ![]() | ○Status | — | — | 12 | The user switches places with a party Pokémon in waiting, passing along any stat changes. |
| Beat Up | ![]() | ●Physical | 1 | 100 | 7 | The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage. |
| Belch | ![]() | ◆Special | 120 | 90 | 7 | The user lets out a damaging belch on the target. The user must eat a Berry to use this move. |
| Belly Drum | ![]() | ○Status | — | — | 7 | The user maximizes its Attack stat in exchange for HP equal to half its max HP. |
| Bestow | ![]() | ○Status | — | — | 12 | The user passes its held item to the target when the target isn't holding an item. |
| Bide | ![]() | ●Physical | 1 | — | 7 | The user endures attacks for two turns, then strikes back to cause double the damage taken. |
| Bind | ![]() | ●Physical | 15 | 85 | 12 | Things such as long bodies or tentacles are used to bind and squeeze the foe for four to five turns. |
| Bite | ![]() | ●Physical | 60 | 100 | 12 | The target is bitten with viciously sharp fangs. It may make the target flinch. |
| Blast Burn | ![]() | ◆Special | 150 | 90 | 5 | The target is razed by a fiery explosion. The user must rest on the next turn, however. |
| Blaze Kick | ![]() | ●Physical | 85 | 90 | 7 | The user launches a kick with a high critical-hit ratio. It may also leave the target with a burn. |
| Blitz | ![]() | ●Physical | 75 | 90 | 0 | The user charges the target for an attack. |
| Blizzard | ![]() | ◆Special | 120 | 70 | 5 | A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. |
| Block | ![]() | ○Status | — | — | 5 | The user blocks the target's way with arms spread wide to prevent escape. |
| Blue Flare | ![]() | ◆Special | 130 | 85 | 5 | The user attacks by engulfing the foe in a beautiful, yet intense, blue flame. It may also burn the foe. |
| Body Slam | ![]() | ●Physical | 85 | 100 | 12 | The user drops onto the target with its full body weight. It may leave the target with paralysis. |
| Bolt Strike | ![]() | ●Physical | 130 | 85 | 5 | The user charges at its foe, surrounding itself with lightning. It may also leave the target paralyzed. |
| Bone Club | ![]() | ●Physical | 65 | 85 | 12 | The user clubs the target with a bone. It may also make the target flinch. |
| Bone Rush | ![]() | ●Physical | 25 | 90 | 7 | The user strikes the target with a hard bone two to five times in a row. |
| Bonemerang | ![]() | ●Physical | 50 | 90 | 7 | The user throws the bone it holds. The bone loops to hit the target twice, coming and going. |
| Boomburst | ![]() | ◆Special | 140 | 100 | 7 | The user attacks everything around it with the destructive power of a terrible, explosive sound. |
| Bounce | ![]() | ●Physical | 85 | 85 | 5 | The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. |
| Brave Bird | ![]() | ●Physical | 120 | 100 | 12 | The user tucks in its wings and charges from a low altitude. The user also takes serious damage. |
| Brick Break | ![]() | ●Physical | 75 | 100 | 12 | The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
| Brine | ![]() | ◆Special | 65 | 100 | 7 | If the target's HP is down to about half, this attack will hit with double the power. |
| Bubble | ![]() | ◆Special | 20 | 100 | 12 | A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. |
| Bubble Beam | ![]() | ◆Special | 65 | 100 | 12 | A spray of bubbles is forcefully ejected at the target. It may also lower its Speed stat. |
| Bug Bite | ![]() | ●Physical | 60 | 100 | 12 | The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Bug Buzz | ![]() | ◆Special | 90 | 100 | 7 | The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. |
| Bulk Up | ![]() | ○Status | — | — | 12 | The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. |
| Bulldoze | ![]() | ●Physical | 60 | 100 | 12 | The user strikes everything around it by stomping on the ground. It reduces hit Pokémon's Speed. |
| Bullet Punch | ![]() | ●Physical | 40 | 100 | 12 | The user strikes the target with tough punches as fast as bullets. This move always goes first. |
| Bullet Seed | ![]() | ●Physical | 25 | 100 | 12 | The user forcefully shoots seeds at the target. Two to five seeds are shot in rapid succession. |
| Burst | ![]() | ◆Special | 65 | 100 | 0 | The target radiates a wave of void energy. |
| Calm Mind | ![]() | ○Status | — | — | 12 | The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. |
| Camouflage | ![]() | ○Status | — | — | 12 | The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. |
| Captivate | ![]() | ○Status | — | 100 | 12 | If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat. |
| Celebrate | ![]() | ○Status | — | 100 | 12 | The Pokémon congratulates you on your special day! |
| Charge | ![]() | ○Status | — | — | 12 | The user boosts the power of the Electric move it uses next. It also raises the user's Sp. Def stat. |
| Charge Beam | ![]() | ◆Special | 50 | 90 | 7 | The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. |
| Charm | ![]() | ○Status | — | 100 | 12 | The user charmingly gazes at the foe, making it less wary. The target's Attack is harshly lowered. |
| Chatter | ![]() | ◆Special | 60 | 100 | 12 | The user attacks using a sound wave based on words it has learned. It may also confuse the target. |
| Chip Away | ![]() | ●Physical | 70 | 100 | 12 | Seeking an opening, the user strikes continually. The foe's stat changes don't affect the damage. |
| Circle Throw | ![]() | ●Physical | 60 | 90 | 7 | The user throws the target and drags out another Pokémon in its party. In the wild, the battle ends. |
| Clamp | ![]() | ●Physical | 35 | 85 | 12 | The target is clamped and squeezed by the user's very thick and sturdy shell for four to five turns. |
| Clear Smog | ![]() | ◆Special | 50 | — | 12 | The user attacks by throwing a clump of special mud. All status changes are returned to normal. |
| Close Combat | ![]() | ●Physical | 120 | 100 | 5 | The user fights the foe up close without guarding itself. It also cuts the user's Defense and Sp. Def. |
| Coil | ![]() | ○Status | — | — | 12 | The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy. |
| Comet Punch | ![]() | ●Physical | 18 | 85 | 12 | The target is hit with a flurry of punches that strike two to five times in a row. |
| Confide | ![]() | ○Status | — | — | 12 | The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk. stat. |
| Confuse Ray | ![]() | ○Status | — | 100 | 7 | The target is exposed to a sinister ray that triggers confusion. |
| Confusion | ![]() | ◆Special | 50 | 100 | 12 | The target is hit by a weak telekinetic force. It may also leave the target confused. |
| Constrict | ![]() | ●Physical | 10 | 100 | 12 | The foe is attacked with long, creeping tentacles or vines. It may also lower the target's Speed. |
| Conversion | ![]() | ○Status | — | — | 12 | The user changes its type to become the same type as one of its moves. |
| Conversion 2 | ![]() | ○Status | — | — | 12 | The user changes its type to make itself resistant to the type of the attack the opponent used last. |
| Copycat | ![]() | ○Status | — | — | 12 | The user mimics the move used immediately before it. The move fails if no other move has been used yet. |
| Corrupt Terrain | ![]() | ○Status | — | 100 | 0 | Darkness hurts all but Shadow Pokémon for 5 turns. |
| Cosmic Power | ![]() | ○Status | — | — | 12 | The user absorbs a mystical power from space to raise its Defense and Sp. Def stats. |
| Cotton Guard | ![]() | ○Status | — | — | 7 | The user protects itself by wrapping its body in soft cotton, drastically raising its Defense stat. |
| Cotton Spore | ![]() | ○Status | — | 100 | 12 | The user releases cotton-like spores that cling to the foe, harshly reducing its Speed stat. |
| Counter | ![]() | ●Physical | 1 | 100 | 12 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
| Covet | ![]() | ●Physical | 60 | 100 | 12 | The user endearingly approaches the target, then steals the target's held item. |
| Crabhammer | ![]() | ●Physical | 90 | 90 | 7 | The target is hammered with a large pincer. Critical hits land more easily. |
| Crafty Shield | ![]() | ○Status | — | — | 7 | The user protects itself and its allies from status moves with a mysterious power. This does not stop moves that do damage. |
| Cross Chop | ![]() | ●Physical | 100 | 80 | 5 | The user delivers a double chop with its forearms crossed. Critical hits land more easily. |
| Cross Poison | ![]() | ●Physical | 70 | 100 | 12 | A slashing attack with a poisonous blade that may also poison the foe. Critical hits land more easily. |
| Crunch | ![]() | ●Physical | 80 | 100 | 12 | The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
| Crush Claw | ![]() | ●Physical | 75 | 95 | 7 | The user slashes the target with hard and sharp claws. It may also lower the target's Defense. |
| Crush Grip | ![]() | ●Physical | 1 | 100 | 5 | The target is crushed with great force. The attack is more powerful the more HP the target has left. |
| Curse | ![]() | ○Status | — | — | 7 | A move that works differently for the Ghost type than for all the other types. |
| Cut | ![]() | ●Physical | 50 | 95 | 12 | The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
| Dark Pulse | ![]() | ◆Special | 80 | 100 | 12 | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
| Dark Void | ![]() | ○Status | — | 80 | 7 | Opposing Pokémon are dragged into a world of total darkness that makes them sleep. |
| Dazzling Gleam | ![]() | ◆Special | 80 | 100 | 7 | The user damages opposing Pokémon by emitting a powerful flash. |
| Defend Order | ![]() | ○Status | — | — | 7 | The user calls out its underlings to shield its body, raising its Defense and Sp. Def stats. |
| Defense Curl | ![]() | ○Status | — | — | 12 | The user curls up to conceal weak spots and raise its Defense stat. |
| Defog | ![]() | ○Status | — | — | 12 | A strong wind blows away the foe's obstacles such as Light Screen. It also lowers their evasion. |
| Destiny Bond | ![]() | ○Status | — | — | 5 | When this move is used, if the user faints, the foe that landed the knockout hit also faints. |
| Detect | ![]() | ○Status | — | — | 5 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Diamond Storm | ![]() | ●Physical | 100 | 95 | 5 | The user whips up a storm of diamonds to damage opposing Pokémon. This may also raise the user's Defense stat. |
| Dig | ![]() | ●Physical | 80 | 100 | 7 | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
| Disable | ![]() | ○Status | — | 100 | 12 | For four turns, this move prevents the target from using the move it last used. |
| Disarming Voice | ![]() | ◆Special | 40 | — | 12 | Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
| Discharge | ![]() | ◆Special | 80 | 100 | 12 | A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. |
| Dive | ![]() | ●Physical | 80 | 100 | 7 | Diving on the first turn, the user rises and hits on the next turn. It can be used to dive in the ocean. |
| Dizzy Punch | ![]() | ●Physical | 70 | 100 | 7 | The target is hit with rhythmically launched punches that may also leave it confused. |
| Doom Desire | ![]() | ◆Special | 140 | 100 | 5 | Two turns after this move is used, the user blasts the target with a concentrated bundle of light. |
| Double Hit | ![]() | ●Physical | 35 | 90 | 7 | The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row. |
| Double Kick | ![]() | ●Physical | 30 | 100 | 12 | The target is quickly kicked twice in succession using both feet. |
| Double Slap | ![]() | ●Physical | 15 | 85 | 7 | The target is slapped repeatedly, back and forth, two to five times in a row. |
| Double Team | ![]() | ○Status | — | — | 12 | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
| Double-Edge | ![]() | ●Physical | 120 | 100 | 12 | A reckless, life-risking tackle. It also damages the user by a fairly large amount, however. |
| Draco Meteor | ![]() | ◆Special | 140 | 90 | 5 | Comets are summoned down from the sky. The attack's recoil harshly reduces the user's Sp. Atk stat. |
| Dragon Ascent | ![]() | ◆Special | 120 | 100 | 5 | After soaring upward, the user attacks its target by dropping out of the sky at high speeds, although it lowers its own Defense and Sp. Def in the process. |
| Dragon Breath | ![]() | ◆Special | 60 | 100 | 12 | The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. |
| Dragon Claw | ![]() | ●Physical | 80 | 100 | 12 | The user slashes the target with huge, sharp claws. |
| Dragon Dance | ![]() | ○Status | — | — | 12 | The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
| Dragon Pulse | ![]() | ◆Special | 90 | 100 | 7 | The target is attacked with a shock wave generated by the user's gaping mouth. |
| Dragon Rage | ![]() | ◆Special | 1 | 100 | 7 | This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. |
| Dragon Rush | ![]() | ●Physical | 100 | 75 | 7 | The user tackles the foe while exhibiting overwhelming menace. It may also make the target flinch. |
| Dragon Tail | ![]() | ●Physical | 60 | 90 | 7 | The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
| Drain Punch | ![]() | ●Physical | 75 | 100 | 7 | An energy-draining punch. The user's HP is restored by half the damage taken by the target. |
| Draining Kiss | ![]() | ◆Special | 50 | 100 | 7 | The user steals the target's energy with a kiss. The user's HP is restored by over half of the damage taken by the target. |
| Dream Eater | ![]() | ◆Special | 100 | 100 | 12 | The user eats the dreams of a sleeping foe. It absorbs half the damage caused to heal the user's HP. |
| Drill Peck | ![]() | ●Physical | 80 | 100 | 12 | A corkscrewing attack with the sharp beak acting as a drill. |
| Drill Run | ![]() | ●Physical | 80 | 95 | 7 | The user crashes into its target while rotating its body like a drill. Critical hits land more easily. |
| Dual Chop | ![]() | ●Physical | 40 | 90 | 12 | The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. |
| Dynamic Punch | ![]() | ●Physical | 100 | 50 | 5 | The user punches the target with full, concentrated power. It confuses the target if it hits. |
| Earth Power | ![]() | ◆Special | 90 | 100 | 7 | The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. |
| Earthquake | ![]() | ●Physical | 100 | 100 | 7 | The user sets off an earthquake that strikes every Pokémon around it. |
| Echoed Voice | ![]() | ◆Special | 40 | 100 | 12 | The user attacks the foe with an echoing voice. If this move is used every turn, it does greater damage. |
| Eerie Impulse | ![]() | ○Status | — | 100 | 12 | The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. |
| Egg Bomb | ![]() | ●Physical | 100 | 75 | 7 | A large egg is hurled at the target with maximum force to inflict damage. |
| Electric Terrain | ![]() | ○Status | — | — | 7 | The user electrifies the ground under everyone's feet for five turns. Pokémon on the ground no longer fall asleep. |
| Electrify | ![]() | ○Status | — | — | 12 | The user shoots a bolt of power at the target and changes the target's type to electric. |
| Electro Ball | ![]() | ◆Special | 1 | 100 | 7 | The user hurls an electric orb at the foe. It does more damage the faster the user is. |
| Electroweb | ![]() | ◆Special | 55 | 95 | 12 | The user captures and attacks foes by using an electric net, which lowers their Speed stat. |
| Embargo | ![]() | ○Status | — | 100 | 12 | It prevents the target from using its held item. Its Trainer is also prevented from using items on it. |
| Ember | ![]() | ◆Special | 40 | 100 | 12 | The target is attacked with small flames. It may also leave the target with a burn. |
| Encore | ![]() | ○Status | — | 100 | 5 | The user compels the target to keep using only the move it last used for three turns. |
| Endeavor | ![]() | ●Physical | 1 | 100 | 5 | An attack move that cuts down the target's HP to equal the user's HP. |
| Endure | ![]() | ○Status | — | — | 7 | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |
| Energy Ball | ![]() | ◆Special | 80 | 100 | 7 | The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
| Energy Blast | ![]() | ◆Special | 95 | 70 | 0 | The user launches a high energy blast. |
| Entrainment | ![]() | ○Status | — | 100 | 12 | The user dances to compel the target to mimic it, making the target's Ability the same as the user's. |
| Eruption | ![]() | ◆Special | 150 | 100 | 5 | The user attacks in an explosive fury. The lower the user's HP, the less powerful this attack becomes. |
| Explosion | ![]() | ●Physical | 250 | 100 | 5 | The user explodes to inflict damage on those around it. The user faints upon using this move. |
| Extrasensory | ![]() | ◆Special | 80 | 100 | 12 | The user attacks with an odd, unseeable power. It may also make the target flinch. |
| Extreme Speed | ![]() | ●Physical | 80 | 100 | 5 | The user charges the target at blinding speed. This attack always goes before any other move. |
| Facade | ![]() | ●Physical | 70 | 100 | 12 | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
| Fairy Lock | ![]() | ○Status | — | — | 7 | By locking down the battlefield, the user keeps all Pokémon from fleeing during the next turn. |
| Fairy Wind | ![]() | ◆Special | 40 | 100 | 12 | The user stirs up a fairy wind and strikes the target with it. |
| Fake Out | ![]() | ●Physical | 40 | 100 | 7 | An attack that hits first and makes the target flinch. It only works the first turn the user is in battle. |
| Fake Tears | ![]() | ○Status | — | 100 | 12 | The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. |
| False Swipe | ![]() | ●Physical | 40 | 100 | 12 | A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. |
| Feather Dance | ![]() | ○Status | — | 100 | 12 | The user covers the target's body with a mass of down that harshly lowers its Attack stat. |
| Feint | ![]() | ●Physical | 30 | 100 | 7 | An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. |
| Feint Attack | ![]() | ●Physical | 60 | — | 12 | The user draws up to the foe disarmingly, then throws a sucker punch. It hits without fail. |
| Fell Stinger | ![]() | ●Physical | 35 | 100 | 12 | When the user knocks out a target with this move, the user's Attack stat rises sharply. |
| Fiery Dance | ![]() | ◆Special | 80 | 100 | 7 | Cloaked in flames, the user dances and flaps its wings. It may also raise the user's Sp. Atk stat. |
| Final Gambit | ![]() | ◆Special | 1 | 100 | 5 | The user risks all to attack the foe. The user faints but does damage equal to its HP. |
| Fire Blast | ![]() | ◆Special | 120 | 85 | 5 | The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
| Fire Fang | ![]() | ●Physical | 65 | 95 | 12 | The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. |
| Fire Pledge | ![]() | ◆Special | 50 | 100 | 7 | A column of fire hits opposing Pokémon. When used with its Grass equivalent, it makes a sea of fire. |
| Fire Punch | ![]() | ●Physical | 75 | 100 | 12 | The target is punched with a fiery fist. It may leave the target with a burn. |
| Fire Spin | ![]() | ◆Special | 35 | 85 | 12 | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
| Fission | ![]() | ○Status | — | 100 | 7 | The user undergoes nuclear fission. Will cause ionization. |
| Fissure | ![]() | ●Physical | 1 | 30 | 5 | The user opens up a fissure in the ground and drops the foe in. The target instantly faints if it hits. |
| Flail | ![]() | ●Physical | 1 | 100 | 12 | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
| Flame Burst | ![]() | ◆Special | 70 | 100 | 12 | The user attacks the foe with a bursting flame. It also damages Pokémon next to the target. |
| Flame Charge | ![]() | ●Physical | 50 | 100 | 12 | The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
| Flame Wheel | ![]() | ●Physical | 60 | 100 | 12 | The user cloaks itself in fire and charges at the target. It may also leave the target with a burn. |
| Flamethrower | ![]() | ◆Special | 95 | 100 | 12 | The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
| Flare Blitz | ![]() | ●Physical | 120 | 100 | 12 | The user cloaks itself in fire and charges at the foe. The user also takes damage and may burn the target. |
| Flash | ![]() | ○Status | — | 100 | 12 | The user flashes a light that cuts the target's accuracy. It can also be used to illuminate caves. |
| Flash Cannon | ![]() | ◆Special | 80 | 100 | 7 | The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. |
| Flatter | ![]() | ○Status | — | 100 | 12 | Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat. |
| Fling | ![]() | ●Physical | 1 | 100 | 7 | The user flings its held item at the target to attack. Its power and effects depend on the item. |
| Flower Shield | ![]() | ○Status | — | — | 7 | The user raises the Defense stat of all Grass-type Pokémon in battle with a mysterious power. |
| Fly | ![]() | ●Physical | 90 | 95 | 12 | The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. |
| Flying Press | ![]() | ●Physical | 80 | 95 | 7 | The user dives down onto the target from the sky. This move is Fighting and Flying type simultaneously. |
| Focus Blast | ![]() | ◆Special | 120 | 70 | 5 | The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
| Focus Energy | ![]() | ○Status | — | — | 12 | The user takes a deep breath and focuses so that critical hits land more easily. |
| Focus Punch | ![]() | ●Physical | 150 | 100 | 12 | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. |
| Follow Me | ![]() | ○Status | — | — | 12 | The user draws attention to itself, making all targets take aim only at the user. |
| Force Palm | ![]() | ●Physical | 60 | 100 | 7 | The target is attacked with a shock wave. It may also leave the target with paralysis. |
| Foresight | ![]() | ○Status | — | — | 12 | Enables the user to hit a Ghost type with any kind of move. It also enables the user to hit an evasive foe. |
| Forest's Curse | ![]() | ○Status | — | — | 12 | The user puts a forest curse on the target. Afflicted targets are now Grass type as well. |
| Foul Fumigation | ![]() | ◆Special | 100 | 100 | 7 | A move that releases an foul gas after the user turns around. The gas will badly posion. |
| Foul Play | ![]() | ●Physical | 95 | 100 | 12 | The user turns the foe's power against it. It does more damage the higher the target's Attack stat. |
| Freeze Shock | ![]() | ●Physical | 140 | 90 | 5 | On the second turn, the user hits the foe with electrically charged ice. It may also paralyze the foe. |
| Freeze-Dry | ![]() | ◆Special | 70 | 100 | 12 | The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types. |
| Frenzy Plant | ![]() | ◆Special | 150 | 90 | 5 | The user slams the target with an enormous tree. The user can't move on the next turn. |
| Frost Breath | ![]() | ◆Special | 40 | 90 | 7 | The user blows a cold breath on the target. This attack always results in a critical hit. |
| Frustration | ![]() | ●Physical | 1 | 100 | 12 | A full-power attack that grows more powerful the less the user likes its Trainer. |
| Fury Attack | ![]() | ●Physical | 15 | 85 | 12 | The target is jabbed repeatedly with a horn or beak two to five times in a row. |
| Fury Cutter | ![]() | ●Physical | 20 | 95 | 12 | The target is slashed with scythes or claws. Its power increases if it hits in succession. |
| Fury Swipes | ![]() | ●Physical | 18 | 80 | 12 | The target is raked with sharp claws or scythes for two to five times in quick succession. |
| Fusion Bolt | ![]() | ●Physical | 100 | 100 | 5 | The user throws down a giant thunderbolt. It does more damage if influenced by an enormous flame. |
| Fusion Flare | ![]() | ◆Special | 100 | 100 | 5 | The user brings down a giant flame. It does more damage if influenced by an enormous thunderbolt. |
| Future Sight | ![]() | ◆Special | 100 | 100 | 7 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
| Gastro Acid | ![]() | ○Status | — | 100 | 7 | The user hurls up its stomach acids on the foe. The fluid negates the effect of the target's Ability. |
| Gear Grind | ![]() | ●Physical | 50 | 85 | 12 | The user attacks by throwing two steel gears at its target. |
| Geomancy | ![]() | ○Status | — | — | 7 | The user absorbs energy and sharply raises its Sp. Atk, Sp. Def, and Speed stats on the next turn. |
| Giga Drain | ![]() | ◆Special | 75 | 100 | 7 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| Giga Impact | ![]() | ●Physical | 150 | 90 | 5 | The user charges at the target using every bit of its power. The user must rest on the next turn. |
| Glaciate | ![]() | ◆Special | 65 | 95 | 7 | The user attacks by blowing freezing cold air at the foe. This attack reduces the targets' Speed stat. |
| Glare | ![]() | ○Status | — | 90 | 12 | The user intimidates the target with the pattern on its belly to cause paralysis. |
| Grass Knot | ![]() | ◆Special | 1 | 100 | 12 | The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
| Grass Pledge | ![]() | ◆Special | 50 | 100 | 7 | A column of grass hits the foes. When used with its water equivalent, it creates a vast swamp. |
| Grass Whistle | ![]() | ○Status | — | 55 | 12 | The user plays a pleasant melody that lulls the target into a deep sleep. |
| Grassy Terrain | ![]() | ○Status | — | — | 7 | The user turns the ground under everyone's feet to grass for five turns. This restores the HP of Pokémon on the ground a little every turn. |
| Gravity | ![]() | ○Status | — | — | 5 | Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. |
| Growl | ![]() | ○Status | — | 100 | 12 | The user growls in an endearing way, making the foe less wary. The foe's Attack stat is lowered. |
| Growth | ![]() | ○Status | — | — | 12 | The user's body grows all at once, raising the Atk and Sp. Atk stats. |
| Grudge | ![]() | ○Status | — | — | 5 | If the user faints, the user's grudge fully depletes the PP of the foe's move that knocked it out. |
| Guard Split | ![]() | ○Status | — | — | 7 | The user employs its psychic power to average its Defense and Sp. Def stats with those of its target's. |
| Guard Swap | ![]() | ○Status | — | — | 7 | The user employs its psychic power to switch changes to its Defense and Sp. Def with the target. |
| Guillotine | ![]() | ●Physical | 1 | 30 | 5 | A vicious, tearing attack with big pincers. The target will faint instantly if this attack hits. |
| Gunk Shot | ![]() | ●Physical | 120 | 70 | 5 | The user shoots filthy garbage at the target to attack. It may also poison the target. |
| Gust | ![]() | ◆Special | 40 | 100 | 12 | A gust of wind is whipped up by wings and launched at the target to inflict damage. |
| Gyro Ball | ![]() | ●Physical | 1 | 100 | 5 | The user tackles the target with a high-speed spin. The slower the user, the greater the damage. |
| Hail | ![]() | ○Status | — | — | 7 | The user summons a hail storm lasting five turns. It damages all Pokémon except the Ice type. |
| Hammer Arm | ![]() | ●Physical | 100 | 90 | 7 | The user swings and hits with its strong and heavy fist. It lowers the user's Speed, however. |
| Happy Hour | ![]() | ○Status | — | — | 12 | Using Happy Hour doubles the amount of prize money received after battle. |
| Harden | ![]() | ○Status | — | — | 12 | The user stiffens all the muscles in its body to raise its Defense stat. |
| Haze | ![]() | ○Status | — | — | 12 | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. |
| Head Charge | ![]() | ●Physical | 120 | 100 | 12 | The user charges its head into the foe, using its powerful guard hair. The user also takes damage. |
| Head Smash | ![]() | ●Physical | 150 | 80 | 5 | The user attacks the foe with a hazardous, full-power headbutt. The user also takes terrible damage. |
| Headbutt | ![]() | ●Physical | 70 | 100 | 12 | The user sticks out its head and attacks by charging into the foe. It may also make the target flinch. |
| Heal Bell | ![]() | ○Status | — | — | 5 | The user makes a soothing bell chime to heal the status problems of all the party Pokémon. |
| Heal Block | ![]() | ○Status | — | 100 | 12 | For five turns, the foe is prevented from using any moves, Abilities, or held items that recover HP. |
| Heal Order | ![]() | ○Status | — | — | 7 | The user calls out its underlings to heal it. The user regains up to half of its max HP. |
| Heal Pulse | ![]() | ○Status | — | — | 7 | The user emits a healing pulse which restores the target's HP by up to half of its max HP. |
| Healing Wish | ![]() | ○Status | — | — | 7 | The user faints. In return, the Pokémon taking its place will have its HP restored and status cured. |
| Heart Stamp | ![]() | ●Physical | 60 | 100 | 12 | The user unleashes a vicious blow after its cute act makes the foe less wary. It may also cause flinching. |
| Heart Swap | ![]() | ○Status | — | — | 7 | The user employs its psychic power to switch stat changes with the target. |
| Heat Crash | ![]() | ●Physical | 1 | 100 | 7 | The user slams the foe with its flaming body. The heavier the user is, the greater the damage. |
| Heat Wave | ![]() | ◆Special | 100 | 90 | 7 | The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. |
| Heavy Slam | ![]() | ●Physical | 1 | 100 | 7 | The user slams into the foe with its heavy body. The heavier the user, the greater the damage. |
| Helping Hand | ![]() | ○Status | — | — | 12 | The user assists an ally by boosting the power of its attack. |
| Hex | ![]() | ◆Special | 50 | 100 | 7 | This relentless attack does massive damage to a target affected by status problems. |
| Hidden Power | ![]() | ◆Special | 1 | 100 | 12 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
| High Jump Kick | ![]() | ●Physical | 130 | 90 | 7 | The target is attacked with a knee kick from a jump. If it misses, the user is hurt instead. |
| Hold Back | ![]() | ●Physical | 40 | 100 | 12 | The user holds back when it attacks and the target is left with at least 1 HP. |
| Hold Hands | ![]() | ○Status | — | — | 12 | The user and an ally hold hands. This makes them very happy. |
| Hone Claws | ![]() | ○Status | — | — | 12 | The user sharpens its claws to boost its Attack stat and accuracy. |
| Horn Attack | ![]() | ●Physical | 65 | 100 | 12 | The target is jabbed with a sharply pointed horn to inflict damage. |
| Horn Drill | ![]() | ●Physical | 1 | 30 | 5 | The user stabs the foe with a horn that rotates like a drill. If it hits, the target faints instantly. |
| Horn Leech | ![]() | ●Physical | 75 | 100 | 7 | The user drains the foe's energy with its horns. The user's HP is restored by half the damage inflicted. |
| Howl | ![]() | ○Status | — | — | 12 | The user howls loudly to raise its spirit, boosting its Attack stat. |
| Hurricane | ![]() | ◆Special | 120 | 70 | 7 | The user wraps its foe in a fierce wind that flies up into the sky. It may also confuse the foe. |
| Hydro Cannon | ![]() | ◆Special | 150 | 90 | 5 | The target is hit with a watery blast. The user must rest on the next turn, however. |
| Hydro Pump | ![]() | ◆Special | 120 | 80 | 5 | The target is blasted by a huge volume of water launched under great pressure. |
| Hyper Beam | ![]() | ◆Special | 150 | 90 | 5 | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
| Hyper Fang | ![]() | ●Physical | 80 | 90 | 12 | The user bites hard on the target with its sharp front fangs. It may also make the target flinch. |
| Hyper Voice | ![]() | ◆Special | 90 | 100 | 7 | The user lets loose a horribly echoing shout with the power to inflict damage. |
| Hyperspace Fury | ![]() | ◆Special | 100 | — | 5 | Ignores the effects of Protect, Detect, King's Shield, Spiky Shield, and Mat Block. Lowers user's Defense by 1 stage. |
| Hyperspace Hole | ![]() | ◆Special | 80 | — | 5 | Using a hyperspace hole, the user appears right next to the target and strikes. This also hits a target using Protect or Detect. |
| Hypnosis | ![]() | ○Status | — | 60 | 12 | The user employs hypnotic suggestion to make the target fall into a deep sleep. |
| Ice Ball | ![]() | ●Physical | 30 | 90 | 12 | The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
| Ice Beam | ![]() | ◆Special | 95 | 100 | 7 | The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
| Ice Burn | ![]() | ◆Special | 140 | 90 | 5 | On the second turn, an ultracold, freezing wind surrounds the foe. This may leave it with a burn. |
| Ice Fang | ![]() | ●Physical | 65 | 95 | 12 | The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen. |
| Ice Punch | ![]() | ●Physical | 75 | 100 | 12 | The target is punched with an icy fist. It may also leave the target frozen. |
| Ice Shard | ![]() | ●Physical | 40 | 100 | 12 | The user flash freezes chunks of ice and hurls them at the target. This move always goes first. |
| Icicle Crash | ![]() | ●Physical | 85 | 90 | 7 | The user attacks by harshly dropping an icicle onto the foe. It may also make the target flinch. |
| Icicle Spear | ![]() | ●Physical | 25 | 100 | 12 | The user launches sharp icicles at the target. It strikes two to five times in a row. |
| Icy Wind | ![]() | ◆Special | 55 | 95 | 12 | The user attacks with a gust of chilled air. It also lowers the targets' Speed stat. |
| Imprison | ![]() | ○Status | — | — | 7 | If the foe knows any move also known by the user, the foe is prevented from using it. |
| Incinerate | ![]() | ◆Special | 30 | 100 | 12 | The user attacks the foe with fire. If the target is holding a Berry, it becomes burnt up and unusable. |
| Inferno | ![]() | ◆Special | 100 | 50 | 5 | The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. |
| Infestation | ![]() | ●Physical | 20 | 100 | 12 | The target is infested and attacked for four to five turns. The target can't flee during this time. |
| Ingrain | ![]() | ○Status | — | — | 12 | The user lays roots that restore its HP on every turn. Because it is rooted, it can't switch out. |
| Ion Deluge | ![]() | ○Status | — | — | 12 | The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. |
| Iron Defense | ![]() | ○Status | — | — | 12 | The user hardens its body's surface like iron, sharply raising its Defense stat. |
| Iron Head | ![]() | ●Physical | 80 | 100 | 12 | The foe slams the target with its steel-hard head. It may also make the target flinch. |
| Iron Tail | ![]() | ●Physical | 100 | 75 | 12 | The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
| Jab | ![]() | ●Physical | 55 | 100 | 0 | The user attempts to jab at the target. |
| Judgment | ![]() | ◆Special | 100 | 100 | 7 | The user releases countless shots of light. Its type varies with the kind of Plate the user is holding. |
| Jump Kick | ![]() | ●Physical | 100 | 95 | 7 | The user jumps up high, then strikes with a kick. If the kick misses, the user hurts itself. |
| Karate Chop | ![]() | ●Physical | 50 | 100 | 12 | The target is attacked with a sharp chop. Critical hits land more easily. |
| Kinesis | ![]() | ○Status | — | 80 | 12 | The user distracts the target by bending a spoon. It lowers the target's accuracy. |
| King's Shield | ![]() | ○Status | — | — | 7 | The user takes a defensive stance while it protects itself from damage. It also harshly lowers the Attack stat of any attacker who makes direct contact. |
| Knock Off | ![]() | ●Physical | 20 | 100 | 12 | The user slaps down the target's held item, preventing that item from being used in the battle. |
| Land's Wrath | ![]() | ●Physical | 90 | 100 | 7 | The user gathers the energy of the land and focuses that power on opposing Pokémon to damage them. |
| Last Resort | ![]() | ●Physical | 140 | 100 | 5 | This move can be used only after the user has used all the other moves it knows in the battle. |
| Lava Plume | ![]() | ◆Special | 80 | 100 | 12 | An inferno of scarlet flames torches everything around the user. It may leave targets with a burn. |
| Leaf Blade | ![]() | ●Physical | 90 | 100 | 12 | The user handles a sharp leaf like a sword and attacks by slashing. It has a high critical-hit ratio. |
| Leaf Storm | ![]() | ◆Special | 140 | 90 | 5 | A storm of sharp is whipped up. The attack's recoil harshly reduces the user's Sp. Atk stat. |
| Leaf Tornado | ![]() | ◆Special | 65 | 90 | 7 | The user attacks its foe by encircling it in sharp leaves. This attack may also lower the foe's accuracy. |
| Leech Life | ![]() | ●Physical | 20 | 100 | 12 | The user drains the target's blood. The user's HP is restored by half the damage taken by the target. |
| Leech Seed | ![]() | ○Status | — | 90 | 7 | A seed is planted on the target. It steals some HP from the target every turn. |
| Leer | ![]() | ○Status | — | 100 | 12 | The user gains an intimidating leer with sharp eyes. The target's Defense stat is reduced. |
| Lethal Punch | ![]() | ●Physical | 130 | 100 | 0 | The user throws a devastating much that deals massive damage. |
| Lick | ![]() | ●Physical | 20 | 100 | 12 | The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. |
| Light of Ruin | ![]() | ◆Special | 140 | 90 | 5 | Drawing power from the Eternal Flower, the user fires a powerful beam of light. This also damages the user quite a lot. |
| Light Screen | ![]() | ○Status | — | — | 12 | A wondrous wall of light is put up to suppress damage from special attacks for five turns. |
| Lock-On | ![]() | ○Status | — | — | 5 | The user takes sure aim at the target. It ensures the next attack does not fail to hit the target. |
| Lovely Kiss | ![]() | ○Status | — | 75 | 7 | With a scary face, the user tries to force a kiss on the target. If it suceeds, the target falls asleep. |
| Low Kick | ![]() | ●Physical | 1 | 100 | 12 | A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. |
| Low Sweep | ![]() | ●Physical | 60 | 100 | 12 | The user attacks the target's legs swiftly, reducing the target's Speed stat. |
| Lucky Chant | ![]() | ○Status | — | — | 12 | The user chants an incantation toward the sky, preventing the foe from landing critical hits. |
| Lunar Dance | ![]() | ○Status | — | — | 7 | The user faints. In return, the Pokémon taking its place will have its status and HP fully restored. |
| Luster Purge | ![]() | ◆Special | 70 | 100 | 5 | The user lets loose a damaging burst of light. It may also reduce the target's Sp. Def stat. |
| Mach Punch | ![]() | ●Physical | 40 | 100 | 12 | The user throws a punch at blinding speed. It is certain to strike first. |
| Magic Coat | ![]() | ○Status | — | — | 12 | A barrier reflects back to the target moves like Leech Seed and moves that damage status. |
| Magic Room | ![]() | ○Status | — | — | 7 | The user creates a bizarre area in which Pokémon's held items lose their effects for five turns. |
| Magical Leaf | ![]() | ◆Special | 60 | — | 12 | The user scatters curious leaves that chase the target. This attack will not miss. |
| Magma Storm | ![]() | ◆Special | 120 | 75 | 5 | The target becomes trapped within a maelstrom of fire that rages for four to five turns. |
| Magnet Bomb | ![]() | ●Physical | 60 | — | 12 | The user launches steel bombs that stick to the target. This attack will not miss. |
| Magnet Rise | ![]() | ○Status | — | — | 7 | The user levitates using electrically generated magnetism for five turns. |
| Magnetic Flux | ![]() | ○Status | — | — | 12 | The user manipulates magnetic fields which raises the Defense and Sp. Def stats of ally Pokémon with the Plus or Minus Ability. |
| Magnitude | ![]() | ●Physical | 1 | 100 | 12 | The user looses a ground-shaking quake affecting everyone around the user. Its power varies. |
| Mat Block | ![]() | ○Status | — | — | 7 | Using a pulled-up mat as a shield, the user protects itself and its allies from damaging moves. This does not stop status moves. |
| Me First | ![]() | ○Status | — | — | 12 | The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power. |
| Mean Look | ![]() | ○Status | — | — | 5 | The user pins the target with a dark, arresting look. The target becomes unable to flee. |
| Meditate | ![]() | ○Status | — | — | 12 | The user meditates to awaken the power deep within its body and raise its Attack stat. |
| Mega Drain | ![]() | ◆Special | 40 | 100 | 12 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
| Mega Kick | ![]() | ●Physical | 120 | 75 | 5 | The target is attacked by a kick launched with muscle-packed power. |
| Mega Punch | ![]() | ●Physical | 80 | 85 | 12 | The target is slugged by a punch thrown with muscle-packed power. |
| Megahorn | ![]() | ●Physical | 120 | 85 | 7 | Using its tough and impressive horn, the user rams into the target with no letup. |
| Memento | ![]() | ○Status | — | 100 | 7 | The user faints when using this move. In return, it harshly lowers the target's Attack and Sp. Atk. |
| Metal Burst | ![]() | ●Physical | 1 | 100 | 7 | The user retaliates with much greater power against the target that last inflicted damage on it. |
| Metal Claw | ![]() | ●Physical | 50 | 95 | 12 | The target is raked with steel claws. It may also raise the user's Attack stat. |
| Metal Sound | ![]() | ○Status | — | 85 | 12 | A horrible sound like scraping metal harshly reduces the target's Sp. Def stat. |
| Meteor Mash | ![]() | ●Physical | 100 | 85 | 7 | The target is hit with a hard punch fired like a meteor. It may also raise the user's Attack. |
| Metronome | ![]() | ○Status | — | — | 7 | The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| Milk Drink | ![]() | ○Status | — | — | 7 | The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP. |
| Mimic | ![]() | ○Status | — | — | 7 | The user copies the move last used by the foe. The move can be used until the user is switched out. |
| Mind Reader | ![]() | ○Status | — | — | 5 | The user senses the foe's movements with its mind to ensure its next attack does not miss the foe. |
| Minimize | ![]() | ○Status | — | — | 12 | The user compresses its body to make itself look smaller, which sharply raises its evasiveness. |
| Miracle Eye | ![]() | ○Status | — | — | 12 | Enables the user to hit a Dark type with any type of move. It also enables the user to hit an evasive foe. |
| Mirror Coat | ![]() | ◆Special | 1 | 100 | 12 | A retaliation move that counters any special attack, inflicting double the damage taken. |
| Mirror Move | ![]() | ○Status | — | — | 12 | The user counters the target by mimicking the target's last move. |
| Mirror Shot | ![]() | ◆Special | 65 | 85 | 7 | The user looses a flash of energy from its polished body. It may also lower the target's accuracy. |
| Mist | ![]() | ○Status | — | — | 12 | The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. |
| Mist Ball | ![]() | ◆Special | 70 | 100 | 5 | A mistlike flurry of down envelops and damages the target. It may also lower the target's Sp. Atk. |
| Misty Terrain | ![]() | ○Status | — | — | 7 | The user covers the ground under everyone's feet with mist for five turns. This protects Pokémon on the ground from status conditions. |
| Moonblast | ![]() | ◆Special | 95 | 100 | 12 | Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
| Moonlight | ![]() | ○Status | — | — | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Morning Sun | ![]() | ○Status | — | — | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Mud Bomb | ![]() | ◆Special | 65 | 85 | 10 | The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
| Mud Shot | ![]() | ◆Special | 55 | 95 | 12 | The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
| Mud Sport | ![]() | ○Status | — | — | 12 | The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. |
| Mud-Slap | ![]() | ◆Special | 20 | 100 | 7 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
| Muddy Water | ![]() | ◆Special | 95 | 85 | 7 | The user attacks by shooting muddy water at the opposing team. It may also lower the target's accuracy. |
| Mystical Fire | ![]() | ◆Special | 65 | 100 | 7 | The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. |
| Nasty Plot | ![]() | ○Status | — | — | 12 | The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. |
| Natural Gift | ![]() | ●Physical | 1 | 100 | 12 | The user draws power to attack by using its held Berry. The Berry determines its type and power. |
| Nature Power | ![]() | ○Status | — | — | 12 | An attack that makes use of nature's power. Its effects vary depending on the user's environment. |
| Needle Arm | ![]() | ●Physical | 60 | 100 | 12 | The user attacks by wildly swinging its thorny arms. It may also make the target flinch. |
| Neural Overwhelm | ![]() | ○Status | — | 90 | 0 | The user overwhelms the target's senses with excessive energy. |
| Night Daze | ![]() | ◆Special | 85 | 95 | 7 | The user lets loose a pitch-black shock wave at its target. It may also lower the target's accuracy. |
| Night Shade | ![]() | ◆Special | 1 | 100 | 12 | The user makes the foe see a frightening mirage. It inflicts damage matching the user's level. |
| Night Slash | ![]() | ●Physical | 70 | 100 | 12 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
| Nightmare | ![]() | ○Status | — | 100 | 12 | A sleeping target sees a nightmare that inflicts some damage every turn. |
| Noble Roar | ![]() | ○Status | — | 100 | 12 | Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats. |
| Nuzzle | ![]() | ●Physical | 20 | 100 | 12 | The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
| Oblivion Wing | ![]() | ◆Special | 80 | 100 | 7 | The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target. |
| Octazooka | ![]() | ◆Special | 65 | 85 | 7 | The user attacks by spraying ink in the foe's face or eyes. It may also lower the target's accuracy. |
| Odor Sleuth | ![]() | ○Status | — | — | 12 | Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe. |
| Ominous Wind | ![]() | ◆Special | 60 | 100 | 5 | The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once. |
| Origin Pulse | ![]() | ◆Special | 120 | 85 | 7 | The user attacks opposing Pokémon with countless beams of light that glow a deep and brilliant blue. |
| Outrage | ![]() | ●Physical | 120 | 100 | 7 | The user rampages and attacks for two to three turns. It then becomes confused, however. |
| Overheat | ![]() | ◆Special | 140 | 90 | 5 | The user attacks the target at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. |
| Pain Split | ![]() | ○Status | — | — | 12 | The user adds its HP to the target's HP, then equally shares the combined HP with the target. |
| Parabolic Charge | ![]() | ◆Special | 50 | 100 | 12 | The user attacks everything around it. The user's HP is restored by half the damage taken by those hit. |
| Parting Shot | ![]() | ○Status | — | 100 | 12 | With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon. |
| Pay Day | ![]() | ●Physical | 40 | 100 | 12 | Numerous coins are hurled at the target to inflict damage. Money is earned after battle. |
| Payback | ![]() | ●Physical | 50 | 100 | 7 | If the user moves after the target, this attack's power will be doubled. |
| Peck | ![]() | ●Physical | 35 | 100 | 12 | The target is jabbed with a sharply pointed beak or horn. |
| Perish Song | ![]() | ○Status | — | — | 5 | Any Pokémon that hears this song faints in three turns, unless it switches out of battle. |
| Petal Blizzard | ![]() | ◆Special | 90 | 100 | 12 | The user stirs up a violent petal blizzard and attacks everything around it. |
| Petal Dance | ![]() | ◆Special | 120 | 100 | 7 | The user attacks by scattering petals for two to three turns. The user then becomes confused. |
| Phantom Force | ![]() | ●Physical | 90 | 100 | 7 | The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. |
| Pin Missile | ![]() | ●Physical | 14 | 85 | 12 | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
| Play Nice | ![]() | ○Status | — | — | 12 | The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. |
| Play Rough | ![]() | ●Physical | 90 | 90 | 7 | The user plays rough with the target and attacks it. This may also lower the target's Attack stat. |
| Pluck | ![]() | ●Physical | 60 | 100 | 12 | The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
| Poison Fang | ![]() | ●Physical | 50 | 100 | 12 | The user bites the target with toxic fangs. It may also leave the target badly poisoned. |
| Poison Gas | ![]() | ○Status | — | 80 | 12 | A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit. |
| Poison Jab | ![]() | ●Physical | 80 | 100 | 12 | The target is stabbed with a tentacle or arm seeped with poison. It may also poison the target. |
| Poison Powder | ![]() | ○Status | — | 75 | 12 | The user scatters a cloud of poisonous dust on the target. It may poison the target. |
| Poison Sting | ![]() | ●Physical | 15 | 100 | 12 | The user stabs the target with a poisonous stinger. This may also poison the target. |
| Poison Tail | ![]() | ●Physical | 50 | 100 | 12 | The user hits the target with its tail. It may also poison the target. Critical hits land more easily. |
| Pound | ![]() | ●Physical | 40 | 100 | 12 | The target is physically pounded with a long tail or a foreleg, etc. |
| Powder | ![]() | ○Status | — | 100 | 7 | The user covers the target in a powder that explodes and damages the target if it uses a Fire-type move. |
| Powder Snow | ![]() | ◆Special | 40 | 100 | 12 | The user attacks with a chilling gust of powdery snow. It may also freeze the targets. |
| Power Gem | ![]() | ◆Special | 70 | 100 | 12 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
| Power Split | ![]() | ○Status | — | — | 7 | The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target's. |
| Power Swap | ![]() | ○Status | — | — | 7 | The user employs its psychic power to switch changes to its Attack and Sp. Atk with the target. |
| Power Trick | ![]() | ○Status | — | — | 7 | The user employs its psychic power to switch its Attack with its Defense stat. |
| Power Whip | ![]() | ●Physical | 120 | 85 | 7 | The user violently whirls its vines or tentacles to harshly lash the target. |
| Power-Up Punch | ![]() | ●Physical | 40 | 100 | 12 | Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat. |
| Precipice Blades | ![]() | ●Physical | 120 | 85 | 7 | The user attacks opposing Pokémon by manifesting the power of the land in fearsome blades of stone. |
| Present | ![]() | ●Physical | 1 | 90 | 12 | The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however. |
| Pressurization | ![]() | ○Status | — | 100 | 0 | The user pressures the target, lowering it's defenses. |
| Protect | ![]() | ○Status | — | — | 7 | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
| Psybeam | ![]() | ◆Special | 65 | 100 | 12 | The target is attacked with a peculiar ray. It may also cause confusion. |
| Psych Up | ![]() | ○Status | — | — | 7 | The user hypnotizes itself into copying any stat change made by the target. |
| Psychic | ![]() | ◆Special | 90 | 100 | 7 | The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
| Psycho Boost | ![]() | ◆Special | 140 | 90 | 5 | The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. |
| Psycho Cut | ![]() | ●Physical | 70 | 100 | 12 | The user tears at the target with blades formed by psychic power. Critical hits land more easily. |
| Psycho Shift | ![]() | ○Status | — | 90 | 7 | Using its psychic power of suggestion, the user transfers its status problems to the target. |
| Psyshock | ![]() | ◆Special | 80 | 100 | 10 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| Psystrike | ![]() | ◆Special | 100 | 100 | 10 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
| Psywave | ![]() | ◆Special | 1 | 80 | 12 | The target is attacked with an odd psychic wave. The attack varies in intensity. |
| Punishment | ![]() | ●Physical | 1 | 100 | 5 | This attack's power increases the more the target has powered up with stat changes. |
| Pursuit | ![]() | ●Physical | 40 | 100 | 12 | An attack move that inflicts double damage if used on a target that is switching out of battle. |
| Quash | ![]() | ○Status | — | 100 | 12 | The user suppresses the target and makes its move go last. |
| Quick Attack | ![]() | ●Physical | 40 | 100 | 12 | The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
| Quick Guard | ![]() | ○Status | — | — | 12 | The user protects itself and its allies from priority moves. If may fail if used in succession. |
| Quiver Dance | ![]() | ○Status | — | — | 12 | The user performs a beautiful dance. It boosts the user's Sp. Atk, Sp. Def, and Speed stats. |
| Rage | ![]() | ●Physical | 20 | 100 | 12 | As long as this move is in use, the user's Attack rises each time the user is hit in battle. |
| Rage Powder | ![]() | ○Status | — | — | 12 | The user scatters irritating powder to draw attention to itself. Opponents aim only at the user. |
| Rain Dance | ![]() | ○Status | — | — | 5 | The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
| Rapid Spin | ![]() | ●Physical | 20 | 100 | 12 | A spin attack that can also eliminate such moves as Bind, Wrap, Leech Seed, and Spikes. |
| Razor Leaf | ![]() | ●Physical | 55 | 95 | 12 | Sharp-edged leaves are launched to slash at the opposing team. Critical hits land more easily. |
| Razor Shell | ![]() | ●Physical | 75 | 95 | 7 | The user cuts the foe with sharp shells. It may also lower the target's Defense stat. |
| Razor Wind | ![]() | ◆Special | 80 | 100 | 7 | A two-turn attack. Blades of wind hit the foe on the second turn. Critical hits land more easily. |
| Reckless Fury | ![]() | ●Physical | 100 | 60 | 0 | The target attacks recklessly and takes damage from it's own energy. |
| Recover | ![]() | ○Status | — | — | 7 | Restoring its own cells, the user restores its own HP by half of its max HP. |
| Recycle | ![]() | ○Status | — | — | 7 | The user recycles a held item that has been used in battle so it can be used again. |
| Reflect | ![]() | ○Status | — | — | 12 | A wondrous wall of light is put up to suppress damage from physical attacks for five turns. |
| Reflect Type | ![]() | ○Status | — | — | 12 | The user reflects the target's type, making it the same type as the target. |
| Refresh | ![]() | ○Status | — | — | 12 | The user rests to cure itself of a poisoning, burn, or paralysis. |
| Relic Song | ![]() | ◆Special | 75 | 100 | 7 | An ancient song appeals to the hearts of those listening. It may also induce sleep. |
| Rest | ![]() | ○Status | — | — | 7 | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
| Retaliate | ![]() | ●Physical | 70 | 100 | 5 | Gets revenge for a fainted ally. If an ally fainted in the last turn, this attack's damage increases. |
| Return | ![]() | ●Physical | 1 | 100 | 12 | A full-power attack that grows more powerful the more the user likes its Trainer. |
| Revenge | ![]() | ●Physical | 60 | 100 | 7 | An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. |
| Reversal | ![]() | ●Physical | 1 | 100 | 12 | An all-out attack that becomes more powerful the less HP the user has. |
| Roar | ![]() | ○Status | — | 100 | 12 | The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
| Roar of Time | ![]() | ◆Special | 150 | 90 | 5 | The user blasts the target with power that distorts even time. The user must rest on the next turn. |
| Rock Blast | ![]() | ●Physical | 25 | 90 | 7 | The user hurls hard rocks at the target. Two to five rocks are launched in quick succession. |
| Rock Climb | ![]() | ●Physical | 90 | 85 | 12 | The user attacks the target by smashing into it with incredible force. It may also confuse the target. |
| Rock Polish | ![]() | ○Status | — | — | 12 | The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
| Rock Slide | ![]() | ●Physical | 75 | 90 | 7 | Large boulders are hurled at the foes to inflict damage. It may also make the targets flinch. |
| Rock Smash | ![]() | ●Physical | 40 | 100 | 12 | The user attacks with a punch that can shatter a rock. It may also lower the foe's Defense stat. |
| Rock Throw | ![]() | ●Physical | 50 | 90 | 12 | The user picks up and throws a small rock at the target to attack. |
| Rock Tomb | ![]() | ●Physical | 50 | 80 | 7 | Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
| Rock Wrecker | ![]() | ●Physical | 150 | 90 | 5 | The user launches a huge boulder at the target to attack. It must rest on the next turn, however. |
| Role Play | ![]() | ○Status | — | — | 7 | The user mimics the target completely, copying the target's natural Ability. |
| Rolling Kick | ![]() | ●Physical | 60 | 85 | 12 | The user lashes out with a quick, spinning kick. It may also make the target flinch. |
| Rollout | ![]() | ●Physical | 30 | 90 | 12 | The user continually rolls into the target over five turns. It becomes stronger each time it hits. |
| Roost | ![]() | ○Status | — | — | 5 | The user lands and rests its body. It restores the user's HP by up to half of its max HP. |
| Rototiller | ![]() | ○Status | — | — | 7 | Tilling the soil, the user makes it easier for plants to grow. This raises the Attack and Sp. Atk stats of Grass-type Pokémon. |
| Round | ![]() | ◆Special | 60 | 100 | 12 | The user attacks with a song. Others can join in the Round and make the attack do greater damage. |
| Rushdown | ![]() | ●Physical | 65 | 100 | 0 | The user rushes the target for an attack. |
| Sacred Fire | ![]() | ●Physical | 100 | 95 | 5 | The target is razed with a mystical fire of great intensity. It may also leave the target with a burn. |
| Sacred Sword | ![]() | ●Physical | 90 | 100 | 12 | The user attacks by slicing with its long horns. The target's stat changes don't affect the damage. |
| Safeguard | ![]() | ○Status | — | — | 12 | The user creates a protective field that prevents status problems for five turns. |
| Sand Attack | ![]() | ○Status | — | 100 | 12 | Sand is hurled in the target's face, reducing its accuracy. |
| Sand Tomb | ![]() | ●Physical | 35 | 85 | 12 | The user traps the target inside a harshly raging sandstorm for four to five turns. |
| Sandstorm | ![]() | ○Status | — | — | 7 | Summons a five-turn sandstorm to hurt all combatants except the Rock, Ground, and Steel types. |
| Scald | ![]() | ◆Special | 80 | 100 | 12 | The user shoots boiling hot water at its target. It may also leave the target with a burn. |
| Scary Face | ![]() | ○Status | — | 100 | 7 | The user frightens the target with a scary face to harshly reduce its Speed stat. |
| Scratch | ![]() | ●Physical | 40 | 100 | 12 | Hard, pointed, and sharp claws rake the target to inflict damage. |
| Screech | ![]() | ○Status | — | 85 | 12 | An earsplitting screech harshly reduces the target's Defense stat. |
| Searing Shot | ![]() | ◆Special | 100 | 100 | 5 | An inferno of scarlet flames torches everything around the user. It may leave the foe with a burn. |
| Secret Power | ![]() | ●Physical | 70 | 100 | 12 | The user attacks with a secret power. Its added effects vary depending on the user's environment. |
| Secret Sword | ![]() | ◆Special | 85 | 100 | 7 | The user cuts with its long horn. The odd power contained in it does physical damage to the foe. |
| Seed Bomb | ![]() | ●Physical | 80 | 100 | 12 | The user slams a barrage of hard-shelled seeds down on the target from above. |
| Seed Flare | ![]() | ◆Special | 120 | 85 | 5 | The user generates a shock wave from within its body. It may harshly lower the target's Sp. Def. |
| Seismic Toss | ![]() | ●Physical | 1 | 100 | 12 | The target is thrown using the power of gravity. It inflicts damage equal to the user's level. |
| Self-Destruct | ![]() | ●Physical | 200 | 100 | 5 | The user blows up to inflict damage on all Pokémon in battle. The user faints upon using this move. |
| Serious Strike | ![]() | ●Physical | 160 | 90 | 5 | The user launches a powerful punch with a high crit rate. The next turn it must rest. |
| Shadow Ball | ![]() | ◆Special | 80 | 100 | 12 | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
| Shadow Claw | ![]() | ●Physical | 70 | 100 | 12 | The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
| Shadow Force | ![]() | ●Physical | 120 | 100 | 5 | The user disappears, then strikes the foe on the second turn. It hits even if the foe protects itself. |
| Shadow Punch | ![]() | ●Physical | 60 | — | 12 | The user throws a punch from the shadows. The punch lands without fail. |
| Shadow Sneak | ![]() | ●Physical | 40 | 100 | 12 | The user extends its shadow and attacks the target from behind. This move always goes first. |
| Sharpen | ![]() | ○Status | — | — | 12 | The user reduces its polygon count to make itself more jagged, raising the Attack stat. |
| Sheer Cold | ![]() | ◆Special | 1 | 30 | 5 | The foe is attacked with a blast of absolute-zero cold. The target instantly faints if it hits. |
| Shell Smash | ![]() | ○Status | — | — | 12 | The user breaks its shell, lowering its defenses but sharply raising attacking and Speed stats. |
| Shift Gear | ![]() | ○Status | — | — | 7 | The user rotates its gears, raising its Attack and sharply raising its Speed. |
| Shock Antenna | ![]() | ●Physical | 100 | 70 | 5 | The user charges its antenna and uses them to deliver an electric shock. May paralyze the target. |
| Shock Wave | ![]() | ◆Special | 60 | — | 12 | The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. |
| Shrapnel Shot | ![]() | ◆Special | 120 | 70 | 5 | An explosion shot of steel that scatters. It may harshly lower the target's Sp. Def. |
| Signal Beam | ![]() | ◆Special | 75 | 100 | 12 | The user attacks with a sinister beam of light. It may also confuse the target. |
| Silver Wind | ![]() | ◆Special | 60 | 100 | 5 | The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
| Simple Beam | ![]() | ○Status | — | 100 | 12 | The user's mysterious psychic wave changes the target's Ability to Simple. |
| Sing | ![]() | ○Status | — | 55 | 12 | A soothing lullaby is sung in a calming voice that puts the target into a deep slumber. |
| Sketch | ![]() | ○Status | — | — | 1 | It enables the user to permanently learn the move last used by the foe. Once used, Sketch disappears. |
| Skill Swap | ![]() | ○Status | — | — | 7 | The user employs its psychic power to exchange Abilities with the target. |
| Skull Bash | ![]() | ●Physical | 100 | 100 | 12 | The user tucks in its head to raise its Defense in the first turn, then rams the foe on the next turn. |
| Sky Attack | ![]() | ●Physical | 140 | 90 | 5 | A second-turn attack move where critical hits land more easily. It may also make the target flinch. |
| Sky Drop | ![]() | ●Physical | 60 | 100 | 7 | The user takes the foe into the sky, then drops it on the next turn. The foe cannot attack while airborne. |
| Sky Uppercut | ![]() | ●Physical | 85 | 90 | 12 | The user attacks the target with an uppercut thrown skyward with force. |
| Slack Off | ![]() | ○Status | — | — | 7 | The user slacks off, restoring its own HP by up to half of its maximum HP. |
| Slam | ![]() | ●Physical | 80 | 75 | 12 | The target is slammed with a long tail, vines, etc., to inflict damage. |
| Slash | ![]() | ●Physical | 70 | 100 | 12 | The target is attacked with a slash of claws or blades. Critical hits land more easily. |
| Sleep Powder | ![]() | ○Status | — | 75 | 12 | The user scatters a big cloud of sleep-inducing dust around the target. |
| Sleep Talk | ![]() | ○Status | — | — | 7 | While it is asleep, the user randomly uses one of the moves it knows. |
| Sludge | ![]() | ◆Special | 65 | 100 | 12 | Unsanitary sludge is hurled at the target. It may also poison the target. |
| Sludge Bomb | ![]() | ◆Special | 90 | 100 | 7 | Unsanitary sludge is hurled at the target. It may also poison the target. |
| Sludge Wave | ![]() | ◆Special | 95 | 100 | 7 | It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
| Smack Down | ![]() | ●Physical | 50 | 100 | 12 | The user throws a stone or projectile to attack. A flying Pokémon will fall to the ground when hit. |
| Smelling Salts | ![]() | ●Physical | 60 | 100 | 7 | This attack inflicts double damage on a paralyzed foe. It also cures the target's paralysis, however. |
| Smog | ![]() | ◆Special | 20 | 70 | 12 | The target is attacked with a discharge of filthy gases. It may also poison the target. |
| Smokescreen | ![]() | ○Status | — | 100 | 12 | The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy. |
| Snarl | ![]() | ◆Special | 55 | 95 | 12 | The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
| Snatch | ![]() | ○Status | — | — | 7 | The user steals the effects of any healing or stat-changing move the foe attempts to use. |
| Snore | ![]() | ◆Special | 40 | 100 | 12 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
| Soak | ![]() | ○Status | — | 100 | 12 | The user shoots a torrent of water at the target and changes the target's type to Water. |
| Soft-Boiled | ![]() | ○Status | — | — | 7 | The user restores its own HP by up to half of its maximum HP. May also be used in the field to heal HP. |
| Solar Beam | ![]() | ◆Special | 120 | 100 | 5 | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
| Sonic Boom | ![]() | ◆Special | 1 | 90 | 12 | The target is hit with a destructive shock wave that always inflicts 20 HP damage. |
| Spacial Rend | ![]() | ◆Special | 100 | 95 | 5 | The user tears the target along with the space around it. Critical hits land more easily. |
| Spark | ![]() | ●Physical | 65 | 100 | 12 | The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. |
| Spider Web | ![]() | ○Status | — | — | 7 | The user ensnares the target with thin, gooey silk so it can't flee from battle. |
| Spike Cannon | ![]() | ●Physical | 20 | 100 | 12 | Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. |
| Spikes | ![]() | ○Status | — | — | 12 | The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle. |
| Spiky Shield | ![]() | ○Status | — | — | 7 | In addition to protecting the user from attacks, this move also damages any attacker who makes direct contact. |
| Spit Up | ![]() | ◆Special | 1 | 100 | 7 | The power stored using the move Stockpile is released all at once in an attack. |
| Spite | ![]() | ○Status | — | 100 | 7 | The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
| Splash | ![]() | ○Status | — | — | 12 | The user just flops and splashes around to no effect at all... |
| Spore | ![]() | ○Status | — | 100 | 12 | The user scatters bursts of spores that induce sleep. |
| Stealth Rock | ![]() | ○Status | — | — | 12 | The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. |
| Steam Eruption | ![]() | ◆Special | 110 | 95 | 5 | The user immerses the target in superheated steam. This may also leave the target with a burn. |
| Steamroller | ![]() | ●Physical | 65 | 100 | 12 | The user crushes its foes by rolling over them. This attack may make the target flinch. |
| Steel Wing | ![]() | ●Physical | 70 | 90 | 12 | The target is hit with wings of steel. It may also raise the user's Defense stat. |
| Sticky Web | ![]() | ○Status | — | — | 12 | The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle. |
| Stockpile | ![]() | ○Status | — | — | 12 | The user charges up power and raises both its Defense and Sp. Def. The move can be used three times. |
| Stomp | ![]() | ●Physical | 65 | 100 | 12 | The target is stomped with a big foot. It may also make the target flinch. |
| Stone Edge | ![]() | ●Physical | 100 | 80 | 5 | The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
| Stored Power | ![]() | ◆Special | 1 | 100 | 7 | The user attacks with stored power. The more the user's stats are raised, the greater the damage. |
| Storm Throw | ![]() | ●Physical | 40 | 100 | 7 | The user strikes the target with a fierce blow. This attack always results in a critical hit. |
| Strength | ![]() | ●Physical | 80 | 100 | 12 | The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
| String Shot | ![]() | ○Status | — | 95 | 15 | The foe is bound with silk blown from the user's mouth. This silk reduces the target's Speed. |
| Struggle | ![]() | ●Physical | 50 | — | 1 | An attack that is used in desperation only if the user has no PP. It also hurts the user slightly. |
| Struggle Bug | ![]() | ◆Special | 30 | 100 | 12 | While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
| Stun Spore | ![]() | ○Status | — | 75 | 12 | The user scatters a cloud of paralyzing powder. It may leave the target with paralysis. |
| Submission | ![]() | ●Physical | 80 | 80 | 12 | The user grabs the target and recklessly dives for the ground. It also hurts the user slightly. |
| Substitute | ![]() | ○Status | — | — | 7 | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| Sucker Punch | ![]() | ●Physical | 80 | 100 | 5 | This move enables the user to attack first. It fails if the target is not readying an attack, however. |
| Sunny Day | ![]() | ○Status | — | — | 5 | The user intensifies the sun for five turns, powering up Fire-type moves. |
| Super Fang | ![]() | ●Physical | 1 | 90 | 7 | The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half. |
| Superpower | ![]() | ●Physical | 120 | 100 | 5 | The user attacks the target with great power. However, it also lowers the user's Attack and Defense. |
| Supersonic | ![]() | ○Status | — | 55 | 12 | The user generates odd sound waves from its body. It may confuse the target. |
| Surf | ![]() | ◆Special | 95 | 100 | 12 | It swamps the area around the user with a giant wave. It can also be used for crossing water. |
| Swagger | ![]() | ○Status | — | 90 | 12 | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
| Swallow | ![]() | ○Status | — | — | 7 | The power stored using the move Stockpile is absorbed by the user to heal its HP. |
| Sweet Kiss | ![]() | ○Status | — | 75 | 7 | The user kisses the target with a sweet, angelic cuteness that causes confusion. |
| Sweet Scent | ![]() | ○Status | — | 100 | 12 | A sweet scent that lowers the foe's evasiveness. It also lures wild Pokémon if used in grass, etc. |
| Swift | ![]() | ◆Special | 60 | — | 12 | Star-shaped rays are shot at the opposing team. This attack never misses. |
| Switcheroo | ![]() | ○Status | — | 100 | 7 | The user trades held items with the target faster than the eye can follow. |
| Swords Dance | ![]() | ○Status | — | — | 12 | A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. |
| Synchronoise | ![]() | ◆Special | 70 | 100 | 12 | Using an odd shock wave, the user damages any Pokémon of the same type as the user. |
| Synthesis | ![]() | ○Status | — | — | 5 | The user restores its own HP. The amount of HP regained varies with the weather. |
| Tackle | ![]() | ●Physical | 50 | 100 | 12 | A physical attack in which the user charges and slams into the target with its whole body. |
| Tail Glow | ![]() | ○Status | — | — | 12 | The user stares at flashing lights to focus its mind, drastically raising its Sp. Atk stat. |
| Tail Slap | ![]() | ●Physical | 25 | 85 | 7 | The user attacks by striking the target with its hard tail. It hits the Pokémon two to five times in a row. |
| Tail Whip | ![]() | ○Status | — | 100 | 12 | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. |
| Tailwind | ![]() | ○Status | — | — | 12 | The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns. |
| Take Down | ![]() | ●Physical | 90 | 85 | 12 | A reckless, full-body charge attack for slamming into the foe. It also damages the user a little. |
| Taunt | ![]() | ○Status | — | 100 | 12 | The target is taunted into a rage that allows it to use only attack moves for three turns. |
| Techno Blast | ![]() | ◆Special | 85 | 100 | 5 | The user fires a beam of light at its target. The type changes depending on the Drive the user holds. |
| Teeter Dance | ![]() | ○Status | — | 100 | 12 | The user performs a wobbly dance that confuses the Pokémon around it. |
| Telekinesis | ![]() | ○Status | — | — | 12 | The user makes the target float with its psychic power. The target is easier to hit for three turns. |
| Teleport | ![]() | ○Status | — | — | 12 | Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited. |
| Thief | ![]() | ●Physical | 40 | 100 | 7 | The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. |
| Thousand Arrows | ![]() | ●Physical | 90 | 100 | 7 | This move also hits opposing Pokémon that are in the air. Those Pokémon are knocked down to the ground. |
| Thousand Waves | ![]() | ●Physical | 90 | 100 | 7 | The user attacks with a wave that crawls along the ground. Those hit can't flee from battle. |
| Thrash | ![]() | ●Physical | 120 | 100 | 7 | The user rampages and attacks for two to three turns. It then becomes confused, however. |
| Thunder | ![]() | ◆Special | 120 | 70 | 7 | A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. |
| Thunder Fang | ![]() | ●Physical | 65 | 95 | 12 | The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. |
| Thunder Punch | ![]() | ●Physical | 75 | 100 | 12 | The target is punched with an electrified fist. It may also leave the target with paralysis. |
| Thunder Shock | ![]() | ◆Special | 40 | 100 | 12 | A jolt of electricity is hurled at the foe to inflict damage. It may also leave the target with paralysis. |
| Thunder Wave | ![]() | ○Status | — | 100 | 12 | A weak electric charge is launched at the target. It causes paralysis if it hits. |
| Thunderbolt | ![]() | ◆Special | 95 | 100 | 12 | A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
| Tickle | ![]() | ○Status | — | 100 | 12 | The user tickles the target into laughing, reducing its Attack and Defense stats. |
| Topsy-Turvy | ![]() | ○Status | — | 100 | 12 | All stat changes affecting the target turn topsy-turvy and become the opposite of what they were. |
| Torment | ![]() | ○Status | — | 100 | 12 | The user torments and enrages the foe, making it incapable of using the same move twice in a row. |
| Toxic | ![]() | ○Status | — | 90 | 7 | A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
| Toxic Spikes | ![]() | ○Status | — | — | 12 | The user lays a trap of poison spikes at the foe's feet. They poison foes that switch into battle. |
| Transform | ![]() | ○Status | — | — | 7 | The user transforms into a copy of the target right down to having the same move set. |
| Tri Attack | ![]() | ◆Special | 80 | 100 | 7 | The user strikes with a simultaneous three-beam attack. May also paralyze, burn, or freeze the target. |
| Trick | ![]() | ○Status | — | 100 | 7 | The user catches the target off guard and swaps its held item with its own. |
| Trick Room | ![]() | ○Status | — | — | 5 | The user creates a bizarre area in which slower Pokémon get to move first for five turns. |
| Trick-or-Treat | ![]() | ○Status | — | 100 | 12 | The user takes the target trick-or-treating. This adds Ghost type to the target's type. |
| Triple Kick | ![]() | ●Physical | 10 | 90 | 7 | A consecutive three-kick attack that becomes more powerful with each successive hit. |
| Trump Card | ![]() | ◆Special | 1 | — | 5 | The fewer PP this move has, the greater its attack power. |
| Twineedle | ![]() | ●Physical | 25 | 100 | 12 | The foe is stabbed twice by a pair of stingers. It may also poison the target. |
| Twister | ![]() | ◆Special | 40 | 100 | 12 | The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch. |
| U-turn | ![]() | ●Physical | 70 | 100 | 12 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Uproar | ![]() | ◆Special | 90 | 100 | 7 | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
| V-create | ![]() | ●Physical | 180 | 95 | 5 | With a fiery forehead, the user hurls itself at the foe. It lowers the user's Defense, Sp. Def, and Speed. |
| Vacuum Wave | ![]() | ◆Special | 40 | 100 | 12 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
| Venom Drench | ![]() | ○Status | — | 100 | 12 | Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target. |
| Venoshock | ![]() | ◆Special | 65 | 100 | 7 | The user drenches the foe in a special poisonous liquid. Its power doubles if the target is poisoned. |
| Vice Grip | ![]() | ●Physical | 55 | 100 | 12 | The target is gripped and squeezed from both sides to inflict damage. |
| Vine Whip | ![]() | ●Physical | 35 | 100 | 12 | The target is struck with slender, whiplike vines to inflict damage. |
| Vital Throw | ![]() | ●Physical | 70 | — | 7 | The user attacks last. In return, this throw move is guaranteed not to miss. |
| Void Blast | ![]() | ◆Special | 130 | 100 | 0 | The user accumulates excessive amounts of energy. Releases energy on the second turn. |
| Void Boom | ![]() | ◆Special | 75 | 80 | 0 | The user gernerates large bursts of energy. |
| Void Boom | ![]() | ◆Special | 95 | 100 | 0 | The user uses energy to disrupt the localized area. |
| Void Detonate | ![]() | ●Physical | 200 | 100 | 5 | The user explodes to inflict damage on those around it. The user faints upon using this move. |
| Void Hold | ![]() | ○Status | — | 100 | 0 | The opponent Pokémon cannot escape. |
| Void Inferno | ![]() | ◆Special | 45 | 80 | 0 | The user launches a fire attack gerenated from void energy. It may burn. |
| Void Mist | ![]() | ○Status | — | 100 | 0 | The user releases a mist like substance to reduce the target's evasiveness. |
| Void Radiation | ![]() | ○Status | — | 100 | 0 | The radiation from the user cuts every Pokémon's health in half. |
| Void Shed | ![]() | ○Status | — | 100 | 0 | A shadowy aura eliminates Reflect and similar moves. |
| Void Strike | ![]() | ●Physical | 35 | 100 | 0 | The user put energy behind the punch and harshly lowers the targets Defense stat. |
| Void Venom | ![]() | ●Physical | 45 | 80 | 0 | The target's venomous bite is contaminated with Void energy. May badly poison. |
| Volt Switch | ![]() | ◆Special | 70 | 100 | 12 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
| Volt Tackle | ![]() | ●Physical | 120 | 100 | 12 | The user electrifies itself, then charges at the foe. It causes considerable damage to the user as well. |
| Wake-Up Slap | ![]() | ●Physical | 60 | 100 | 7 | This attack inflicts big damage on a sleeping target. It also wakes the target up, however. |
| Water Gun | ![]() | ◆Special | 40 | 100 | 12 | The target is blasted with a forceful shot of water. |
| Water Pledge | ![]() | ◆Special | 50 | 100 | 7 | A column of water strikes the target. When combined with its fire equivalent, it makes a rainbow. |
| Water Pulse | ![]() | ◆Special | 60 | 100 | 12 | The user attacks the target with a pulsing blast of water. It may also confuse the target. |
| Water Shuriken | ![]() | ●Physical | 15 | 100 | 12 | The user hits the target with throwing stars two to five times in a row. This move always goes first. |
| Water Sport | ![]() | ○Status | — | — | 12 | The user soaks itself with water. The move weakens Fire-type moves while the user is in the battle. |
| Water Spout | ![]() | ◆Special | 150 | 100 | 5 | The user spouts water to damage the foe. The lower the user's HP, the less powerful it becomes. |
| Waterfall | ![]() | ●Physical | 80 | 100 | 12 | The user charges at the target and may make it flinch. It can also be used to climb a waterfall. |
| Wave Burst | ![]() | ◆Special | 55 | 100 | 0 | The user unleases overwhelming energy that may paralyze the target. |
| Weather Ball | ![]() | ◆Special | 50 | 100 | 7 | An attack move that varies in power and type depending on the weather. |
| Whirlpool | ![]() | ◆Special | 35 | 85 | 12 | Traps foes in a violent swirling whirlpool for four to five turns. |
| Whirlwind | ![]() | ○Status | — | 100 | 12 | The foe is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends. |
| Wide Guard | ![]() | ○Status | — | — | 7 | The user and its allies are protected from wide-ranging attacks for a turn. May fail if used in succession. |
| Wild Charge | ![]() | ●Physical | 90 | 100 | 12 | The user shrouds itself in electricity and smashes into its foe. It also damages the user a little. |
| Will-O-Wisp | ![]() | ○Status | — | 75 | 12 | The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
| Wing Attack | ![]() | ●Physical | 60 | 100 | 12 | The target is struck with large, imposing wings spread wide to inflict damage. |
| Wish | ![]() | ○Status | — | — | 7 | One turn after this move is used, the target's HP is restored by half the user's maximum HP. |
| Withdraw | ![]() | ○Status | — | — | 12 | The user withdraws its body into its hard shell, raising its Defense stat. |
| Wonder Room | ![]() | ○Status | — | — | 7 | The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for 5 turns. |
| Wood Hammer | ![]() | ●Physical | 120 | 100 | 12 | The user slams its rugged body into the target to attack. The user also sustains serious damage. |
| Work Up | ![]() | ○Status | — | — | 12 | The user is roused, and its Attack and Sp. Atk stats increase. |
| Worry Seed | ![]() | ○Status | — | 100 | 7 | A seed that causes worry is planted on the foe. It prevents sleep by making its Ability Insomnia. |
| Wrap | ![]() | ●Physical | 15 | 90 | 12 | A long body or vines are used to wrap and squeeze the target for four to five turns. |
| Wring Out | ![]() | ◆Special | 1 | 100 | 5 | The user powerfully wrings the foe. The more HP the foe has, the greater this attack's power. |
| X-Scissor | ![]() | ●Physical | 80 | 100 | 12 | The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. |
| Yawn | ![]() | ○Status | — | — | 7 | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
| Zap Cannon | ![]() | ◆Special | 120 | 50 | 5 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. |
| Zen Headbutt | ![]() | ●Physical | 80 | 90 | 12 | The user focuses its willpower to its head and attacks the foe. It may also make the target flinch. |


















