MovesSpark

Spark

Electric
CLASS Physical
POWER65
ACCURACY100
PP12
PRIORITY0
The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.
LEARNED BY LEVEL-UP 28
Eelektrik
Eelektrik
Lv 1
Electrode
Electrode
Lv 1
Tynamo
Tynamo
Lv 1
Cheetarc
Cheetarc
Lv 7
Coulub
Coulub
Lv 7
Voltorb
Voltorb
Lv 12
Emolga
Emolga
Lv 13
Luxio
Luxio
Lv 13
Luxray
Luxray
Lv 13
Pachirisu
Pachirisu
Lv 13
Shinx
Shinx
Lv 13
Minun
Minun
Lv 15
Plusle
Plusle
Lv 15
Chinchou
Chinchou
Lv 20
Electrike
Electrike
Lv 20
Lanturn
Lanturn
Lv 20
Manectric
Manectric
Lv 20
Magnemite
Magnemite
Lv 21
Magneton
Magneton
Lv 21
Magnezone
Magnezone
Lv 21
Blitzard
Blitzard
Lv 22
Eleklaue
Eleklaue
Lv 22
Velocitor
Velocitor
Lv 22
Blitzle
Blitzle
Lv 25
Nosepass
Nosepass
Lv 25
Probopass
Probopass
Lv 25
Zebstrika
Zebstrika
Lv 25
Raikou
Raikou
Lv 29
DATAMINED
DATA SOURCEGame files · v1.9
METHODRGSSAD unpack
LAST VERIFIED2026-06
KNOWN LIMITSMove PP is RFG-rebalanced. Learnsets cover level-up and TM; egg/tutor moves not shown.