Which Starter Should You Pick?
Pokémon Void hands you three custom fakemon starters. All three share a balanced 315 base stat total at stage one and evolve at level 24, so your choice is about play-style and type coverage, not raw power.
Final evolutions compared
All three share a 315 BST and evolve at Lv 24, but their fully-evolved forms pull apart. Here's how the end of each line stacks up:
| FINAL FORM | TYPES | HP | ATK | DEF | SP.A | SP.D | SPE | BST |
|---|---|---|---|---|---|---|---|---|
| Amalgasaur | ![]() ![]() | 95 | 85 | 115 | 85 | 105 | 50 | 535 |
| Sabertorch | ![]() ![]() | 80 | 125 | 75 | 100 | 75 | 75 | 530 |
| Velocitor | ![]() ![]() | 75 | 90 | 75 | 75 | 85 | 125 | 525 |
Baumasaur — Grass
The safe all-rounder. Baumasaur's line is bulky and consistent, and Grass conveniently covers the Rock, Water and Ground Pokémon that crowd the early routes. It rarely loses a matchup outright, which makes the opening assignments smoother.
EVOLUTION Baumasaur → Lv 24Terragard → Lv 42Amalgasaur
AMALGASAUR WEAK TO 



Boncat — Fire
The aggressive pick. Boncat snowballs — its line leans hard into Attack and Speed, so it can sweep early trainers before they act. The trade-off is fragility: it folds to priority and strong special hits, so you'll want a switch-in ready.
EVOLUTION Boncat → Lv 24Oxcelot → Lv 42Sabertorch
SABERTORCH WEAK TO 



Blitzard — Water/Electric
The tricky pick. Blitzard is Water/Electric from the very first stage, giving you two offensive types and a strong answer to the Water and Flying mons others struggle with. The catch is a glaring Grass weakness that the early routes will test.
EVOLUTION Blitzard → Lv 24Eleklaue → Lv 42Velocitor
VELOCITOR WEAK TO 



